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	<title>AlwaysOn Technologies &#187; unreal engine</title>
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		<title>Learning from Alan Kay, 11 years later</title>
		<link>http://www.alwaysontechnologies.com/blog/2008/08/30/learning-from-alan-kay-11-years-later/</link>
		<comments>http://www.alwaysontechnologies.com/blog/2008/08/30/learning-from-alan-kay-11-years-later/#comments</comments>
		<pubDate>Sun, 31 Aug 2008 03:31:21 +0000</pubDate>
		<dc:creator>Lida</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[alan kay]]></category>
		<category><![CDATA[automatic discovery]]></category>
		<category><![CDATA[bioshock]]></category>
		<category><![CDATA[unreal engine]]></category>
		<category><![CDATA[web services]]></category>
		<category><![CDATA[wsdl]]></category>

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		<description><![CDATA[I first saw this video on reddit about a year ago, a famous talk by Alan Kay given about 11 years ago. I&#8217;ve watched it many times and each time understanding it a bit more. [googlevideo]http://video.google.com/videoplay?docid=-2950949730059754521[/googlevideo] The first time I watched it, I found his proposal that every object on the internet should have an <a href="http://www.alwaysontechnologies.com/blog/2008/08/30/learning-from-alan-kay-11-years-later/" class="more-link">More &#62;</a>]]></description>
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