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	<title>AlwaysOn Technologies &#187; greenlight</title>
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		<title>The Publisher/Game Studio Relationship</title>
		<link>http://www.alwaysontechnologies.com/blog/2008/05/26/the-publishergame-studio-relationship/</link>
		<comments>http://www.alwaysontechnologies.com/blog/2008/05/26/the-publishergame-studio-relationship/#comments</comments>
		<pubDate>Tue, 27 May 2008 02:46:14 +0000</pubDate>
		<dc:creator>Lida</dc:creator>
				<category><![CDATA[Video Gaming]]></category>
		<category><![CDATA[bioshock]]></category>
		<category><![CDATA[chemical x]]></category>
		<category><![CDATA[game developer]]></category>
		<category><![CDATA[greenlight]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[publisher]]></category>

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		<description><![CDATA[Since the blog is called &#8220;Inside the Game Developer Studio,&#8221; I should talk a little bit about what a game studio is. A game studio is where the eternal dance between the money, the monkey, and marketroids takes place (that would be publisher, developer and marketing in layman&#8217;s terms). Given those things and add an <a href="http://www.alwaysontechnologies.com/blog/2008/05/26/the-publishergame-studio-relationship/" class="more-link">More &#62;</a>]]></description>
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