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	<title>AlwaysOn Technologies &#187; Lida</title>
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	<link>http://www.alwaysontechnologies.com</link>
	<description>Bringing Cloud Computing to the Consumer</description>
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		<title>Section 3.3.1 is Good News to Native iPhone Developers</title>
		<link>http://www.alwaysontechnologies.com/blog/2010/04/09/section-3-3-1-is-good-news-to-native-iphone-developers/</link>
		<comments>http://www.alwaysontechnologies.com/blog/2010/04/09/section-3-3-1-is-good-news-to-native-iphone-developers/#comments</comments>
		<pubDate>Fri, 09 Apr 2010 21:12:55 +0000</pubDate>
		<dc:creator>Lida</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[Cocoa]]></category>
		<category><![CDATA[cross platform]]></category>
		<category><![CDATA[cs5]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[game developers]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://www.alwaysontechnologies.com/?p=433</guid>
		<description><![CDATA[There has been many reactions to the recent iPhone Developer Program License Agreement change, from apologetic, to mocking and to stunned silence. I am not going to fight for any ideological stance, or trying to figure out why Apple made the change. It is done and won&#8217;t change anytime soon, so what remains is for <a href="http://www.alwaysontechnologies.com/blog/2010/04/09/section-3-3-1-is-good-news-to-native-iphone-developers/" class="more-link">More &#62;</a>]]></description>
		<wfw:commentRss>http://www.alwaysontechnologies.com/blog/2010/04/09/section-3-3-1-is-good-news-to-native-iphone-developers/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
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		<title>Empathy for the Daemon, or are you a good simulator?</title>
		<link>http://www.alwaysontechnologies.com/blog/2010/03/16/empathy-for-the-daemon-or-are-you-a-good-simulator/</link>
		<comments>http://www.alwaysontechnologies.com/blog/2010/03/16/empathy-for-the-daemon-or-are-you-a-good-simulator/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 20:56:44 +0000</pubDate>
		<dc:creator>Lida</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[Video Gaming]]></category>
		<category><![CDATA[Empathy]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[Psychology]]></category>
		<category><![CDATA[sid meier]]></category>

		<guid isPermaLink="false">http://www.alwaysontechnologies.com/?p=367</guid>
		<description><![CDATA[Game designer Sid Meier, creator of the &#8220;Civilization&#8221; series of video games gave a talk recently called &#8220;The Psychology of Game Design (Everything You Know Is Wrong).&#8221; His main thesis was that game designer have to understand the player&#8217;s psychology when designing the gameplay elements and gave some examples from his games which violated player <a href="http://www.alwaysontechnologies.com/blog/2010/03/16/empathy-for-the-daemon-or-are-you-a-good-simulator/" class="more-link">More &#62;</a>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>I Didn&#8217;t Join the Video Games Industry to Make Glorified Random Number Generators</title>
		<link>http://www.alwaysontechnologies.com/blog/2010/03/08/i-didnt-join-the-video-games-industry-to-make-glorified-random-number-generators/</link>
		<comments>http://www.alwaysontechnologies.com/blog/2010/03/08/i-didnt-join-the-video-games-industry-to-make-glorified-random-number-generators/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 00:46:03 +0000</pubDate>
		<dc:creator>Lida</dc:creator>
				<category><![CDATA[Video Gaming]]></category>
		<category><![CDATA[engagement]]></category>
		<category><![CDATA[enjoyment]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[franchise]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[games industry]]></category>

		<guid isPermaLink="false">http://www.alwaysontechnologies.com/?p=362</guid>
		<description><![CDATA[I said that last night while discussing the state of Flash/Facebook games with my friend David. Cracked.com has a great article explaining some of the techniques video games use to keep players engaged. Notice that I said engaged, not entertained. They are two different things. Games used to want players to have fun so they <a href="http://www.alwaysontechnologies.com/blog/2010/03/08/i-didnt-join-the-video-games-industry-to-make-glorified-random-number-generators/" class="more-link">More &#62;</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Cloud Computing is Just Rebranding. And That&#8217;s a Good Thing.</title>
		<link>http://www.alwaysontechnologies.com/blog/2010/03/04/cloud-computing-is-just-rebranding-and-thats-a-good-thing/</link>
		<comments>http://www.alwaysontechnologies.com/blog/2010/03/04/cloud-computing-is-just-rebranding-and-thats-a-good-thing/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 01:36:06 +0000</pubDate>
		<dc:creator>Lida</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[larry ellison]]></category>
		<category><![CDATA[oracle]]></category>
		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://www.alwaysontechnologies.com/?p=351</guid>
		<description><![CDATA[Larry Ellison recently ranted about cloud computing at an Oracle stock holder&#8217;s meeting. [youtube]http://www.youtube.com/watch?v=8UYa6gQC14o[/youtube] Someone asked if Oracle will be in trouble since there is a big push towards cloud computing. His answer is that cloud computing is what computers and internet has always been. The technology is the same, just called different things: SaaS, <a href="http://www.alwaysontechnologies.com/blog/2010/03/04/cloud-computing-is-just-rebranding-and-thats-a-good-thing/" class="more-link">More &#62;</a>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>How iPad Multitasking Might Work</title>
		<link>http://www.alwaysontechnologies.com/blog/2010/02/10/how-ipad-multitasking-might-work/</link>
		<comments>http://www.alwaysontechnologies.com/blog/2010/02/10/how-ipad-multitasking-might-work/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 20:16:10 +0000</pubDate>
		<dc:creator>Lida</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[Video Gaming]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[game consoles]]></category>
		<category><![CDATA[game developer]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[multitask]]></category>

		<guid isPermaLink="false">http://www.alwaysontechnologies.com/?p=222</guid>
		<description><![CDATA[There has been much complaining on the web about how iPad doesn&#8217;t support multitasking, and little analysis of why Apple doesn&#8217;t allow it. Adam C. Engst wrote up a great analysis of the types of benefits that multitasking can provide and what technology is required to achieve those benefits. I&#8217;d like to approach the question <a href="http://www.alwaysontechnologies.com/blog/2010/02/10/how-ipad-multitasking-might-work/" class="more-link">More &#62;</a>]]></description>
		<wfw:commentRss>http://www.alwaysontechnologies.com/blog/2010/02/10/how-ipad-multitasking-might-work/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Using WordPress to Build a Website &#8211; Part 2</title>
		<link>http://www.alwaysontechnologies.com/blog/2010/02/09/using-wordpress-to-build-a-website-part-2/</link>
		<comments>http://www.alwaysontechnologies.com/blog/2010/02/09/using-wordpress-to-build-a-website-part-2/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 02:55:26 +0000</pubDate>
		<dc:creator>Lida</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[blogging]]></category>
		<category><![CDATA[cms]]></category>
		<category><![CDATA[SEO]]></category>
		<category><![CDATA[wordpress]]></category>

		<guid isPermaLink="false">http://www.alwaysontechnologies.com/?p=253</guid>
		<description><![CDATA[Introduction In part 1, I wrote about how to create a static home page for the top level of your website, with all of your blog related pages under &#8220;/blog&#8221; path. This article is about building out the rest of your site using static pages and adding a navigation menu by selecting the right theme. <a href="http://www.alwaysontechnologies.com/blog/2010/02/09/using-wordpress-to-build-a-website-part-2/" class="more-link">More &#62;</a>]]></description>
		<wfw:commentRss>http://www.alwaysontechnologies.com/blog/2010/02/09/using-wordpress-to-build-a-website-part-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Using WordPress to Build a Website &#8211; Part 1</title>
		<link>http://www.alwaysontechnologies.com/blog/2010/02/04/using-wordpress-to-build-a-website-part-1/</link>
		<comments>http://www.alwaysontechnologies.com/blog/2010/02/04/using-wordpress-to-build-a-website-part-1/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 23:27:28 +0000</pubDate>
		<dc:creator>Lida</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[blogging]]></category>
		<category><![CDATA[cms]]></category>
		<category><![CDATA[wordpress]]></category>

		<guid isPermaLink="false">http://www.alwaysontechnologies.com/?p=186</guid>
		<description><![CDATA[Introduction WordPress is a popular and well supported blogging platform and I&#8217;ve been using it for years for blogging. Now I am using it to build up a small website. I am getting ready to launch an iPhone application called Cloud Browse and need a web presence to promote my company and the product. Since <a href="http://www.alwaysontechnologies.com/blog/2010/02/04/using-wordpress-to-build-a-website-part-1/" class="more-link">More &#62;</a>]]></description>
		<wfw:commentRss>http://www.alwaysontechnologies.com/blog/2010/02/04/using-wordpress-to-build-a-website-part-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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